Great game, but an info menu might be good. It could contain controls and sprites of the different interactable objects + decriptions of them. Spent a long time avoiding the powerup, thinking it was an enemy because I didn't know what was what
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Great game, but an info menu might be good. It could contain controls and sprites of the different interactable objects + decriptions of them. Spent a long time avoiding the powerup, thinking it was an enemy because I didn't know what was what
Very interesting concept and pretty good controls, though I'd recommend making the hitbox of the "decoy" left when stealthing, as it's pretty anoying not being able to move up
Game is pretty good, but I personally mean that the difficulty doesn't scale proberly. If the scale went a little slower, then it'd get 4 stars from me
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